It’s been a while since posting, but that’s not because we have given up on RogueVR development! On the contrary, after rigging and animating the emu (and, yes, that’s just as terrifying and hilarious as it sounds), we decided to explore an innovative wearable VR interface that would take virtual dungeon exploration to the next level.
In the process, we stumbled upon a tangential idea that is a stepping-stone to our final goal, but warranted a project all of its own, and it was too good not to run with immediately.
Thus, for the past month RogueVR has been shelved while we develop a side-venture… but fear not, intrepid dungeon explorers! We still hope to complete a Level 1 playable demo by Q1 2016! Just in time for official Oculus release!
In the meantime… here’s a sneak peek of the ne...Read More